SynergyNet Multi-Touch Classroom

A just-concluded study compares the use of interactive "smart" desks with conventional paper-based approaches to see if this technology should be tried in open classrooms.

"Our aim was to encourage far higher levels of active student engagement, where knowledge is obtained by sharing, problem-solving and creating, rather than by passive listening," said Liz Burd of Britain's Durham University, who led the study.

The three-year project worked with 400 eight to ten-year olds; the results were recently published in the journal Learning and Instruction.


(The SynergyNet multi-touch classroom)

The research team, whose findings were published in the journal Learning and Instruction, designed software and desks that recognise multiple touches on a desktop using infrared light vision systems.

The desks are built into furniture of the classroom to help encourage more collaboration, and are networked and linked to a main smartboard. A live feed of the desks goes directly to the teacher who can intervene quickly to help a pupil while allowing group work to continue.

Burd's team found that 45 percent of pupils who used a maths programme on the smart desk system increased the number of unique mathematical expressions they created, compared with 16 percent of those doing it on paper.

Using the new desks helped children work together and solve problems using inventive solutions, the researchers said.

Science fiction fans easily recognize the special desks from Orson Scott Card's 1985 novel Ender's Game:

Ender doodled on his desk, drawing contour maps of mountainous islands and then telling his desk to display them in three dimensions from every angle...

The bell rang. Everyone signed off their desks or hurriedly typed in reminders to themselves. Some were dumping lessons or data into their computers at home. A few gathered at the printers... Ender spread his hands over the keyboard near the edge of the desk and wondered what it would feel like to have hands as large as a grown-up's... Of course, they had bigger keyboards - but how could their thick fingers draw a fine line, the way Ender could...
(Read more about Card's computer desk)

As long as the researchers are following Card, I wonder if they tried to implement something like free play, an interactive computerized environment that encouraged students to try new ideas, and (not incidentally) measure their progress.

Pay close attention to these related articles, class; there will be a quiz later:

From Collaborative learning with multi-touch technology: Developing adaptive expertise (abstract only) via Reuters.

Scroll down for more stories in the same category. (Story submitted 11/27/2012)

Follow this kind of news @Technovelgy.

| Email | RSS | Blog It | Stumble | del.icio.us | Digg | Reddit |

Would you like to contribute a story tip? It's easy:
Get the URL of the story, and the related sf author, and add it here.

Comment/Join discussion ( 1 )

Related News Stories - (" Culture ")

'Digital Drugs' (Like Herbert's Semuta?) Dismays Saudis
'The effect (described as timeless, sustained ecstasy) is elicited by certain atonal vibrations...'- Frank Herbert, 1965.

Time For A Universal Basic Income?
'Earned by just being born.'- Philip Jose Farmer, 1967.

Will You Upload Your Mind Anytime Soon?
And if so, how long will the copy last?

Blahtherapy - You Vent Anonymously To Strangers
'It's a service. Imposing no penances, it's kinder than the confessional.'- John Brunner, 1975.

 

Google
  Web TechNovelgy.com   

Technovelgy (that's tech-novel-gee!) is devoted to the creative science inventions and ideas of sf authors. Look for the Invention Category that interests you, the Glossary, the Invention Timeline, or see what's New.

 

 

 

 

 

Current News

Foodini 3D Printer
''...Food slot gave him flat reddish-brown bricks.'

Parrot Bebop Drone Pairs With Your Smartphone
'Over a radius of several miles Sonya's raytron apparatus could direct its flight [using] an image of all that the lens eye saw.'

SCRIBE Enables Distributed Genomically Encoded Memory
Genomic DNA for analog, rewritable, and flexible memory.

Artisanal 3D Printing By Martha Stewart
'Nanofax AG offers a technology that digitally reproduces objects, physically, at a distance.'

Knightscope Robot Security Guards Ready
'A robot guard appeared, streaking toward them across the field.'

Bullet-Proof Kevlar Woven Electronics
'Check the watch imprinted on his sleeve...'

USAF 'BATMAN' Wrist Display
'The tiny screen in the bracelet's center...'

CoBots - Collaborative Robots Ask Humans For Help
'Whenever a robot finds something it can't identify... You give it a good look.'

Shape-Shifting Carbon Fiber
'Its lines wavered, flowed, and then painfully reformed.'

'Digital Drugs' (Like Herbert's Semuta?) Dismays Saudis
'The effect (described as timeless, sustained ecstasy) is elicited by certain atonal vibrations...'

Mind Control Of Gene Expression In Mice
'We used your thought images almost entirely...'

Nixie Wrist-Ready Flying Selfie-Cam Drone
'He set his camera to follow him...'

DARPA Wants Airborne Launch Facility For Drones
This was tried with recon craft in WWII.

Lit Motors Self-Balancing Motorcycle
'He had never ridden any motorized device that lacked onboard steering and balance systems...'

Neuromorphic Brain-Chip Takes Flight
'Cultured brains on a slab.'

What Are Robots Thinking?
'Your clothes... give them to me.'

More SF in the News Stories

More Beyond Technovelgy science news stories

Home | Glossary | Invention Timeline | Category | New | Contact Us | FAQ | Advertise |
Technovelgy.com - where science meets fiction™

Copyright© Technovelgy LLC; all rights reserved.