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Technovelgy
(Most Recent Additions - 4383 Total)
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Video-Glasses Special light-gathering elements allowed the end user to see omni-directionally.
(From Islands in the Net [1988] by Bruce Sterling) |
Post Office A vault used to store time capsules left by travelers to the past; not your usual delivery service.
(From Millennium [1983] by John Varley) |
Rooftop Windmill Renewable energy source for the home.
(From A Journey In Other Worlds [1894] by John Jacob Astor IV) |
Videoshades Sunglasses that let you watch what you want.
(From Islands in the Net [1988] by Bruce Sterling) |
Watchphone A combination cell phone and wrist watch.
(From Islands in the Net [1988] by Bruce Sterling) |
Digital Running Shoes Shoes with a digital readout showing performance.
(From Islands in the Net [1988] by Bruce Sterling) |
Timepress A device that makes time go more quickly in a limited area.
(From Millennium [1983] by John Varley) |
Gnome A person who requires so much life support, they are built into the chair.
(From Millennium [1983] by John Varley) |
Didge-Ital Digital music.
(From Islands in the Net [1988] by Bruce Sterling) |
Inert Resin A special coating that eliminates maintenance on marine structures.
(From Islands in the Net [1988] by Bruce Sterling) |
Speedcap Short for speed capsule (?); sometimes, going ballistic is the fastest way to get there.
(From Millennium [1983] by John Varley) |
Dime Disk A very small data storage medium.
(From The Best of all Possible Wars [1998] by Larry Niven) |
Autodoc An automated physician, a fully autonomous surgical robot.
(From World of Ptavvs [1965] by Larry Niven) |
Neuro-netsukes A small sculpture containing the personality of a living person.
(From Rim [1994] by Alexander Besher) |
Virtual Reality Ceremony Don't just put your motion capture suit on - do it with style.
(From Rim [1994] by Alexander Besher) |
Holo (License) A three-dimensional driver license and identification card.
(From Rim [1994] by Alexander Besher) |
Vai-Chi Tai-Chi movements translated into the virtual world
(From Rim [1994] by Alexander Besher) |
VR Dyslexia Severe disorientation brought about by excessive use of virtual reality equipment.
(From Rim [1994] by Alexander Besher) |
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